function ShowEvent(intEvent){
	//loop through the full set of events and turn them off then turn on the one requested
	var X = 0;
	var strTemp;
	if (intEvent<-1){intEvent=0}
	if (intEvent<0){intEvent=intEvents}
	if (intEvent>intEvents){intEvent=0}
	for (X=0;X<=(intEvents);X++) {
		strTemp = "Event" + eval(X)
		if (X==intEvent){
			intCurrentEvent = X
			document.all(strTemp).style.display = "block";
		}else{
			document.all(strTemp).style.display = "none";
		}
	}
}
